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NEO DayZ Rules


Because the NEO family of servers covers a range of play styles and skill levels, if in doubt, play according to this rule:

These servers are for everyone, 
play in a way so others will
continue to come back.

We would rather play, so if there is a rule here it is because there has been a lesson learned while hosting the server.

Most players will never have a reason to contact or be contacted by the admins.  But occasionally things happen, and we’re human too, so if we can talk and come to an agreement it’s for the best.  

Our primary communication platform is Discord. You should most definitely join!  (We also have a Steam account under the name NEO-Farmers that we can also reach out on).  Remember, our admins volunteer their time, so while we’ll do our best, contact options may be limited. We will make an effort but there are only so many steps we can take. For more complex issues, we utilize a “direct” (but effective) method by issuing temporary bans while prompting you to contact us.

Remember our primary goal was to play and have fun!  Allow people to explore the map, see and do things you couldn’t do before in DayZ.

You probably ended up here at NEO Farmers DayZ Servers for the same reason.  So, just be mindful not to ruin the experience for someone else. 

General Conduct:


  • 1. Respect and Fair Play
  • Golden Rule:
    Do not do anything that will cause people to not want to play here. These rules are meant to be interpreted in the spirit of fairness and respect, not just the exact wording.
  • Zero Tolerance for Toxicity:
    Hate speech, sexism, racism, and other forms of discrimination or harassment are strictly prohibited.
  • No Advertising:
    Do not advertise other servers or communities.
  • 2. Server Etiquette
  • No Soundboards:
    Soundboards are not allowed. They rarely add value to the gameplay experience and can be disruptive.
  • Mature Audience:
    DayZ is rated Mature, and players are expected to meet those requirements to play on NEO.
  • 3. Improving the Server
  • Leave It Better Than You Found It:
    • Destroy damaged vehicles so they can respawn for others to enjoy.
    • Remove debris from roads, even if you didn’t place it.
    • Take responsibility for maintaining a clean and enjoyable environment for all players.
  • 4. Operational Security
  • No Sharing Locations:
    Do not post other players’ locations, identifying information, or photos of bases in Discord.
    • Tip: It’s also not advisable to post your own base locations or sensitive information. Operational security is key!
  • 5. Combat Logging and Base Logging
  • No Combat Logging:
    Combat logging (logging off or closing the game during combat to avoid defeat, destruction, or damage) is prohibited.
  • No Logging in Another Player’s Base:
    Do not log out inside another player’s base. This is considered a breach of trust and fair play.
  • 6. Loot Cycling
  • No Loot Cycling:
    Loot cycling (exploiting game mechanics to respawn loot) is not allowed. Play the game as intended.
  • 7. Factions and Groups
  • Player Responsibility:
    If you choose to join a faction, club, gang, cult, or share a base with others, you do so at your own risk.
    • Admins will not intervene in disputes or conflicts between players or groups.
  • 8. No Kill on Sight (No KOS)
  • General Rule:
    NEO Chernarus is a No KOS (No Killing on Sight) server. Players must have substantial and significant interaction before any violence occurs.
    • Example: You may kill another player to defend your base or protect your property, but you may not kill them simply for walking near your base.
  • Self-Defense or Property Protection:
    If you kill another player in self-defense or to protect your property, you must submit a ticket to inform the admins. This helps avoid unnecessary investigations.
  • 9. Prohibited Actions
  • No Feeding Human Meat:
    Feeding human meat to other players is considered a form of PVP and will result in a ban.

PVP ZONES

  • 1. Designated PVP Areas
  • PVP Zones:
    The following areas are designated as PVP zones on the Chernarus server:
    • Airfield Vybor (NWAF)
    • Military Base Tisy
  • Rules for PVP Zones:
    • Once inside the chain-link fences of these military areas, PVP is allowed. You may kill or be killed within these zones.
    • Outside of these designated areas, the server is PvE only, except in cases of self-defense (see General Conduct rules).
  • 2. Reporting PVP Violations
  • If Killed Outside PVP Zones:
    If you are killed outside the designated PVP zones, please submit a support ticket in Discord. Admins will investigate and take appropriate action.

Base Building and Raiding


  • 1. Base Definitions
    • base is defined as a player-built structure or collection of structures that can be secured with a combination lock. This includes walls, gates, and other lockable structures that form a cohesive, defensible area.
    • Non-lockable structures (e.g., tents, stick shelters, crates, or barrels placed in the open, inside barns, or on the side of the road) are not considered bases unless they are fully enclosed within a lockable base structure.
      • Rule of Thumb: If it cannot be locked with a combination lock, it is not a base.
  • base is defined as a player-built structure or collection of structures that demonstrates the clear intent to create a secure, defensible area. This includes walls, gates, and other structures, even if they are unfinished or partially despawned.
  • Non-lockable structures (e.g., tents, stick shelters, crates, or barrels placed in the open, inside barns, or on the side of the road) are not considered bases unless they are fully enclosed within a larger base structure.
    • Rule of Thumb: If the intent to create a base is clear, it is protected, even if it lacks a lockable structure or has partially despawned.
  • 2. Base Protection
  • Intent Matters:
    A base is considered protected as soon as the intent to create a base is clear. This includes:
    • Structures that are visibly under construction (e.g., walls, gates, or frames).
    • Bases that have partially despawned but still show clear signs of being a player-built structure.
    • Bases that lack a lockable structure but are clearly intended to be secured.
  • Non-Lockable Structures:
    Non-lockable structures (e.g., tents, shelters) placed inside a base are protected under the base rules as long as the base itself shows clear intent.
  • 3. Unfinished Bases and Construction
  • Respect for Builders:
    If it is clear that a player is in the process of constructing a base (e.g., walls, gates, or other structures are visibly being built), the area should not be interfered with, even if no lockable structures are yet in place.
    • Fair Play: Deliberately targeting or disrupting unfinished bases is considered poor sportsmanship and may result in administrative action.
  • Partially Despawned Bases:
    Bases that have partially despawned (e.g., due to server mechanics) are still considered protected as long as the intent to maintain the base is evident.
  • 4. Building Restrictions
  • Prohibited Locations:
    Building at or near points of interest (POIs) is not allowed. POIs include:
    • Police and Fire Stations
    • Hospitals
    • Castles
    • Summer/Resort Camps
    • Wells
    • Named Locations (e.g., Radio Zenit)
    • Military Installations: See the military section below for specific restrictions.
  • Distance Requirements:
    • Maintain a 100-meter boundary between your base and any POI.
    • Maintain a 500-meter boundary between your base and any military installation. Distances will be measured using the sponsored Izurvive map: https://neo-farmers.com/map.
  • Highway Consideration:
    Avoid building close to major highways (northern, eastern, and southern highways). Proximity to highways can make driving difficult and disrupt gameplay for others.
  • Base Size and Lag Prevention:
    • Keep your base size reasonable. Walling off a moderate area to secure vehicles is acceptable, but enclosing multiple buildings or large courtyards is not.
    • Excessively large bases can cause lag for players with slower internet connections and reduce overall server performance.
  • 5. Item Hoarding and Storage
  • Do not hoard items excessively. The server is designed to allow players to recover quickly after death, and hoarding can negatively impact server performance.
  • Avoid abusing the build-anywhere system (e.g., stacking tents on top of tents). Excessive storage may be deleted without warning.
  • 6. Base Limits
  • One Base Per Player:
    • Each player is allowed one primary base. If you are part of a group, the group’s primary play location is considered your base, even if multiple people contributed to its construction.
    • Exceptions: You may build small shelters or stash crates as temporary supply caches, but these should not function as secondary bases.
  • 7. No Raiding Policy
  • Raiding is Prohibited:
    Raiding is never allowed on this server. Players are not permitted to break into or loot another player’s base, regardless of whether it is locked, unlocked, under construction, or partially despawned.
  • Illegal Bases:
    If a player discovers an illegal base (e.g., built too close to a POI or military installation), they must submit a ticket and not take any action themselves.
  • 8. Base Exploration and Suspicion
  • No Snooping:
    Entering another player’s base without permission is strictly prohibited. If your presence is logged during an investigation, it may delay ticket resolution or make you appear suspicious.
  • Admins Cannot Intervene:
    Admins will not replace lost items or provide information about banned players or their locations.
  • 9. Penalties for Violations
  • Building Violations:
    If you build in a prohibited area, you will be asked to remove your base immediately and will not receive a warning.
  • Raiding or Interference Violations:
    Any attempt to raid, loot, or interfere with another player’s base will result in severe penalties, including a permanent ban.
  • 10. Fair Play and Common Sense
  • Players are expected to use common sense and act in good faith. Deliberately exploiting loopholes (e.g., placing a single structure to claim protection for an unfinished base) is not allowed and may result in administrative action.
Consider the marker(s) as defined by izurvive. 
The markers considered military are
barracks and guard (sniper) towers.
Better to just not build near these areas.   
  • Don’t build in a way that deprives others, defies physics, or causes lag and you should be fine.

Vehicle Rules


How to Spawn a Vehicle

Type /car within the in-game chat to see your options! You will need to have your in-game profile name set to be able to spawn vehicles.

  • Please despawn any vehicle that is not being actively used. 
  • To despawn a vehicle simply type /car and it will delete.
  • Be sure to remove your valuables before you do so as they will also despawn.
  • Do not leave vehicle parts on the side of the road.  If you do not need the parts, or trunk contents, either destroy them or take them with you. Don’t litter!

Server-Specific Rules


Want more info on a specific server? Please see individual server pages for rules specific to each map. 

Frequently Asked Questions


Accordion Example

It takes a long time for the servers to populate on the Official Launcher. This is an issue on Bohemia’s end. The best thing to do is search Neo Farmers under the Community Tab. It may take a while, but they will appear. Once they do, we recommend you click the star to add them to your Favourites Tab, so you never have to search again! They will always appear under Favourites going forward!

Another option would be to start the game with the DZSA Launcher, which is a third-party game launcher. Many players have had better success finding our server listings through this launcher! To download the DZSA Launcher click here





You can try Searching for the servers with the IP address. Click the link for info on how to do that. Joining with the servers IP address





Type /car in the in-game chat message to view your vehicle spawning options. You will need to have your in-game name set if you want to spawn vehicles.





Here is a helpful resource to help you set your in-game name.
We recommend setting your in-game name, as it’s required to spawn vehicles. It also helps the admin team assist you with any issues and lets others players know who they’re interacting with.





No, NEO Chernarus does not have perminant vehicles. The only vehicles you will see are the ones you spawn.





We have community trader areas in both the South and North, with locations marked on our IZurvive Map. These areas are managed by community members, not game mods, and the items available are donated by players. The Southern trader is conveniently located near coastal spawn points, making it easy to find starter items. Meanwhile, the Northern trader generally offers higher-tier loot, including guns and other advanced equipment.





DayZ is also a game about loss. The sooner you get used to the losses, the happier DayZ player you’ll be.





We encourage you to report any raids you experience by Submitting a ticket on our Discord Channel This information helps us identify serial raiders and address other potential issues. We may ask follow-up questions to gather more details and identify rule breakers.





The best thing to do in this situation is to submit a support ticket in Discord and an admin will investigate the KOS for you. Please note that the Airfield Vybor (NWAF) and Military Base Tisy are the Chernarus server PVP zones. If you are kiled in there, nothing can be done.





Do not ask admins for a teleport. This request will not be granted. Spawn a vehicle and drive back to your body.